![]() If you fight Valor, then after receiving the staff you'll be able to attack him for real, and if you win, then you'll gain some extra xp, but nothing else will happen. If you have enough willpower, then you'll be able to taunt him into giving you the staff without a fight. Shortly you'll come to a warrior spirit named Valor (#6). ![]() Mouse will warn you about the dangers of the Fade, and then he'll begin following you. Then you'll run into a friendly spirit - a former mage named Mouse (#3). The wisps shouldn't pose much of a problem for you, since a single Arcane Blast will almost be enough to kill them. You'll only have one way to go, but as you progress you'll be attacked by wisp wraiths. As the campaign opens up, you're about to embark on the Harrowing, a trial by fire where you must confront a demon in the dream world known as the Fade. Your character is an apprentice to the Circle of Magi.
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